![]() Many members of the existing Disney Dreamlight Valley player community are actually quite happy with the change for one major reason: they've already paid for the game. Players will still be able to collect free Moonstones via Dream Snaps and Chests, or optionally choose to purchase them." "Purchases requiring moonstones will remain optional, fair, and match the level of quality players have come to expect. "It's important to us that we maintain our promise to keep delivering free content updates that add new characters, realms, clothing, furniture, and more surprises to your Valley," the developer said in a blog post. Additionally, the game's first paid expansion is in the works, and will cost an extra $30 on top of that. ![]() When Dreamlight Valley exits early access on December 5, it will see a price increase from $30 to $40 for the base version, with more expensive versions of the game coming with various goodies. Players have been paying to access the game during that period, but it's been intended from the start to eventually go free-to-play and be available to all, and has included numerous microtransactions and other structures that seemed more appropriate in a free-to-play game than a paid one. That had originally been the plan, ever since it launched in early access last year. What's going on?Įarlier today, Gameloft unveiled some major Disney Dreamlight Valley news: the game's not going free-to-play after all. It's a complex, unexpected situation - so we poked around in the community to see why there's such a broad range of emotions around a game about doing neighborhood chores with cute and friendly Disney characters.
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